Walk through
Sunday, September 2, 2007 § 0
Voronoi Study, part_03: algorithmic body
Tuesday, August 28, 2007 § 3
In my previous post concerning voronoi diagrams I presented an example where I used program requirements in order to define the initial set of points that will be used in order to create the final voronoi diagram (the problem of deciding on the initial set of points is, I think, one of the most interesting in relation to voronoi diagrams). However, as I wrote before, I find far more intriguing the idea of using an algorithm that can simulate a process of growth for that scope (lets call it a 'growing algorithm'). Therefore I continued my research in that direction by employing a cellular automaton script (same one I used on the space_sound project). So I developed a process, or 'recipe' that can be described by the following steps:a. a 2d cellular automaton script is executed, with a random or pre-defined initial configuration of cells.
b. every generation of the ca is stacked on top of the previous ones creating this way a 'progression' of active cells.
c. the centers of the active ca cells are used in order to generate the voronoi diagram. The limit of that diagram is defined by the limits of the outer active cells of each generation of the ca.
d. the edges of the voronoi cells are used as the structural system.
e. a smoothed version of the voronoi cells is used in order to define enclosed space.

The above described process is employed in the design of a specific project displayed here (a transportation node + shopping mall downtown St. Louis). For the needs of this project an extra element is added to those of the structure and the enclosed space: a transparent skin wrapped around the composition. Fibercarbon for the structure and ETFE pillows for the skin are proposed as materials.



I think that, independently from the final result, the most interesting part of the project lies in the initial process described in the beginning. A 'growing algorithm' that will help us understand architecture as a growing organism that almost have a life of its own. An idea by no means new (look for example the metabolists or the 'urbican fever' - or fever in urbicand, whichever is the translation in english) but which becomes far more easy to work with through the computer.
More things are to follow on that subject... hopefully...

more information here
Space_Sound
Friday, August 24, 2007 § 0
Space_Sound is a study on the work of composer and architect Iannis Xenakis. The study took the form of an interactive web site (which can be seen here. However there are still some problems with the page so it might not display correctly).


Xenakis’ musical scores are composed in such a way that they have an underlying spatial dimension. His scores and diagrams for his compositions share very little resemblance to conventional musical sheets, while they could be undoubtedly “read” as spatial diagrams and architectural blueprints.
Xenakis was one of the first researchers to use computers in his musical/mathematical explorations. With a delay of some decades, the use of the computer in composition reached also the field of architecture and eventually led to a more constant, or more obvious, impact of mathematics to architecture. The architectural avant guard today has to deal with, up to a certain extent, with mathematical or computational processes like cellular automata, L-systems, stochastic process and boolean algebra, all methods employed earlier by Xenakis in his work.
Having the above in mind, Xenakis’ work could prove itself extremely helpful in relation to the questions that computation is posing to architecture today. More specifically, Xenakis’ work could provide insights for architectural practice in relation to the computers in two ways:
a. First in a theoretical level. Xenakis provides a very extensive philosophical and theoretical background for his work through his writings, which seems possible to be used also in relation to architecture today.
b. Secondly in a design oriented level. Iannis Xenakis started to use mathematics and computers as his tools for composition in the beginning of the 1960’s and continued this research until the end of his life. Therefore his work has to offer a great variety of methods, techniques and processes for the musical composition. Given the fact that Iannis Xenakis’ way of working with music was based on ‘spatial’ techniques and visualization of his ideas through drawing, a study of his projects could offer precious insight for architectural design. In addition to that, the introduction of those spatial qualities in Xenakis’ research that focuses on sound, arises questions on the relation between space and sound and how the one discipline can offer resources to the other.
So, space_sound consists mainly of visual representations of several methods that Xenakis employed in his work. Through scripting concepts and mathematical ideas like boolean algebra, alleatory distribution of points on a plane, brownian motion, cellular automata etc. are used in order to create small animations that are trying to explore the spatial or architectural qualities that those concepts can activate.
Some direct links to the animations:
Voronoi Study, part_02

This is a first attempt to use the voronoi diagrams for a specific design. The initial set of points is defined by the program requirements. The edges of the voronoi cells become the structure, while a first idea for enclosed space was to use again the voronoi cells (in a 'smoothed' version) as clusters of space in a configuration that resembles the relation of bones to organs. This project though was not developed further...

more info here
Voronoi Study, part_01
Friday, March 2, 2007 § 3

a. Their structural properties, both in 2d and 3d.
b. As a way to subdivide/organize space, based on proximity/closest neighbor.
c. The fact that they can describe many natural formations, like soap bubbles, sponges or bone cells.

There are two problems arising though. The first is a method to construct them. It looks that the most reliable solution until know is Qhull (http://www.qhull.org/) , in relation to rhino or generative components. Rhino script could be another option.


Readings:
-Aranda, B., Lasch, C. Tooling New York: Princeton Architectural Press, 2006.
-Bollobas, B., Riordan, O. Percolation Cambridge: Cambridge University Press, 2006.
-Kim, M.S., Shimada, K., (eds.) Geometric Modeling and Processing – GMP 2006 Berlin: Springer, 2006.
-Klein, R. Concrete and Abstract Voronoi Diagrams Berlin: Springer-Verlag, 1987.
Design for a new school of architecture, ku campus
Friday, February 9, 2007 § 2
A studio project, for a new school of architecture for the KU.
The idea begun from Frei Otto's studies of lattice structures with rigid joins, and became a study of how a structural system can 'overcome' its main property (that of being structurally efficient) and became a system that is at the same time an 'ornamental' element and the element that defines spaces (and of course the structural system as well). Also an attempt to see how this complexity can be fitted inside (and used in order to define) a volume as simple as that of a box.
At any case Frei Otto’s work is still an endless field of inspiration.
Project for a Garden.

Technological developments have multiple results in relation to architecture. The ability to observe at the micro level surely falls into those developments. Cells and microbiological structures are offering a whole new world that can help as develop new spatial relationships, understand space in a different way. And that goes well beyond mere formal explorations. Cells of course are displaying unique forms that could be transferred to architecture, but are also displaying ways of organization, ecological strategies and extremely efficient structural systems, all of which can inform architecture in different levels.
This project begun from a cell: xylem vessels. Through detailed 3d modeling, animation and study of its properties it finally led to a design for a garden. More specifically to a system of rain collectors that could be installed in a garden. Xylem vessels are plant cells used in order to transfer water from the ground to the higher parts of the plant. That cell structure is eventually developed/transformed into the rain collector, which is also transferring water, this time following the opposite direction: top>bottom instaid of bottom>top.
more info herePara*site. St Louis Follies Competition. 2nd price.
Sunday, February 4, 2007 § 1
A rather 'fast' project, for the st louis follies competition (http://www.stlfollies.com/index.html) developed with Katerina Tryfonidou.The competition was a call for installations (for downtown
Our project is a rather primitive attempt. A simple honeycomb structure is growing and changes colors, according to the game of life set of rules. Only that the automaton is not totally an ‘automaton’, that is people by entering the structure, can change the state of a cell and therefore affect the whole process. Well, a theme that has to be developed more in the future….
Spiral City

This project was not so much an attempt to design a 'specific' building but rather a study of the properties of the spiral, therefore the diagrams are much more important than the renderings, which are illustrating just an example...
Suburban house / Land manipulations

An exploration on the ways that land can be manipulated in order to create space. The topography of different lots within the site is superimposed on one lot and through several transformations and manipulations the form of the house is derived.

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