Showing posts with label interactive. Show all posts

August 2011: Chania

Friday, September 2, 2011 § 0

I just return from an intensive 10-days-stay at Chania, where first the Sens[e-Res]ponsive Architecture workshop and then the "Rethinking the Human in Technology-Driven Architecture" conference took place. The results of both were really satisfying. The 3 student teams of the workshop worked intensively for seven days and produced some great ideas and 3 interactive installation (currently on exhibition in the Mediterranean Center of Architecture). I have to thank everyone involved in the workshop, and especially Kostis Oungrinis, Marianthi Liapi and Socratis Yiannoudes for being amazing hosts, and Maria Voyatzaki for the invitation and all the help. Hopefully the students will start uploading their projects on the workshops' blog soon, but here are some random photos:

 
The conference on the other hand had some great presentations and a lot of interesting ideas. Manuel DeLanda's presentation/performance was an ideal closing! My presentation was in the morning session of the second day, under the title "Network Protocols / Architectural Protocols. Encoded Design Processes in the Age of Control" The full schedule of the conference is here.

Sens[e-Res]ponsive Architecture Workshop

Friday, May 27, 2011 § 0

This August I will be part of the Sens[e-Res]ponsive Architecture Workshop. The workshop will take place during 22-29.08.2011 at the Department of Architecture at the Technical University of Crete in Chania, Greece.

The overall discourse of the workshop revolves around the contextual and material frameworks of mediums, tools and techniques to create sensponsive environments that extend from useful to collaborative, developing a "sense" of their own. This year’s theme involves the design of an intriguing space for children with responsive partitions, utilizing rhino3D grasshopper with firefly and arduino. A detailed description of the theme can be found here.

The workshop will be taught by an interdisciplinary team of designers and theorists from Harvard, MIT, TU Delft, University of East London (UEL), Aristotle University of Thessaloniki (AUTh) and the Technical University of Crete (TUC). More information can be found here.

The Sens[e-Res]ponsive Architecture Workshop is now open to applications. Anyone interested in participating can fill-in an application form and submit the necessary material here.

interactive wall

Thursday, January 10, 2008 § 1



A study for an interactive wall, developed together with Fotis Vasilakis. The idea was that a tiled surface will react to the presence of people close to it, which will cause the tiles to rotate around their vertical axis, locally. Obviously an idea like this has to be based on sensors in order to operate, however is still in a very primitive stage.
This study was implemented using expressions and wire parameters in 3dstudio max.